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Rapid Prototyping and Design

  • Certificate
  • 14 credits
  • Delivery Method: On-Campus

Why Study Rapid Prototyping and Design at LSC?

As a child, did you ever imagine making something appear out of thin air? Something amazing! A toy you really wanted? Your own convertible, perhaps? Learn 3D printing, rapid prototyping and design and make your dreams a reality! The rapid prototyping and design certificate at Lake Superior College in Duluth, MN is a great way to enter an exciting and emerging field. Design, manufacture and test 3D models of ideas or parts. 3D printing and other rapid prototyping methods are much faster and more flexible than traditional manufacturing methods.

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Career Information

Below you will find the Career Field and Career Cluster that this program is related to. Learn more about if this career area fits your interests!

Is Manufacturing right for you?

Manufacturing workers work with products and equipment. You might design a new product, decide how the product will be made, or make the product. You might work on cars, computers, appliances, airplanes, or electronic devices.

$63K

$30/hr

Median annual salary/wage for
Model Makers, Metal and Plastic
in the United States

Details

3K

Model Makers, Metal and Plastic are currently employed

Details

This data is delivered by an API from CareerOneStop, sponsored by U.S. Department of Labor, Employment and Training Administration. www.careeronestop.org Find more information including data update schedules at CareerOneStop's Data Sources (https://www.careeronestop.org/Help/data-sources.aspx). Full list of datasources.

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Median Annual Salary/Wage Earnings for Model Makers, Metal and Plastic

the United States

$63K
$30/hr

$38K - $96K

$18/hr - $46/hr

Minnesota

$52K
$24/hr

$51K - $55K

$24/hr - $26/hr

The Occupational Employment and Wage Statistics (OEWS) program produces employment and wage estimates annually for over 800 occupations. These estimates are available for the nation as a whole, for individual states, and for metropolitan and nonmetropolitan areas; national occupational estimates for specific industries are also available.

Salary data are from U.S. Department of Labor, Bureau of Labor Statistics, Occupational Employment and Wage Statistics (OEWS) program (www.bls.gov/oes/). Current as of May 2024.

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Employment Numbers for Model Makers, Metal and Plastic

the United States

Estimated Employment:

3,200

Minnesota

Estimated Employment:

110

My Next Move provides career outlook designations that include Bright, Average, or Below Average. Bright Outlook occupations are expected to grow rapidly in the next several years, will have large numbers of job openings, or are new and emerging occupations.

Occupation outlook data come from O*NET Bright Outlook occupations (www.onetonline.org/find/bright) and My Next Move career outlook designations (www.onetcenter.org/bright/current/mnm_outlook.html). Note this information is only available at a national level, so even if you selected a state, you’ll see this information for the whole country. Current as of November 2024.

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Alternative Job Titles for Model Makers, Metal and Plastic

  • CNC Machinist (Computer Numerical Control Machinist)
  • CNC Programmer (Computer Numerical Control Programmer)
  • Metal Model Maker
  • Model Builder
  • Model Maker
  • Model Maker Machinist
  • Model Technician (Model Tech)
  • Molding Technician (Molding Tech)
  • Pattern Finisher
  • Prototype Special Build

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Job Tasks and Activities for Model Makers, Metal and Plastic

  • Align parts or workpieces to ensure proper assembly.
  • Align, fit, and join parts, using bolts and screws or by welding or gluing.
  • Assemble machine tools, parts, or fixtures.
  • Assemble mechanical, electrical, and electronic components into models or prototypes, using hand tools, power tools, and fabricating machines.
  • Assemble metal or plastic parts or products.
  • Build production molds.
  • Confer with others to resolve production problems or equipment malfunctions.
  • Consult and confer with engineering personnel to discuss developmental problems and to recommend product modifications.
  • Cut industrial materials in preparation for fabrication or processing.
  • Cut, shape, and form metal parts, using lathes, power saws, snips, power brakes and shears, files, and mallets.
  • Design tools, fixtures, or other devices for production equipment.
  • Devise and construct tools, dies, molds, jigs, and fixtures, or modify existing tools and equipment.
  • Draw guide lines or markings on materials or workpieces using patterns or other references.
  • Drill holes in parts, equipment, or materials.
  • Drill, countersink, and ream holes in parts and assemblies for bolts, screws, and other fasteners, using power tools.
  • Grind, file, and sand parts to finished dimensions.
  • Inspect and test products to verify conformance to specifications, using precision measuring instruments or circuit testers.
  • Inspect metal, plastic, or composite products.
  • Lay out and mark reference points and dimensions on materials, using measuring instruments and drawing or scribing tools.
  • Operate cutting equipment.
  • Operate grinding equipment.
  • Operate metal or plastic forming equipment.
  • Program computer numerical control (CNC) machines to fabricate model parts.
  • Program equipment to perform production tasks.
  • Read work orders or other instructions to determine product specifications or materials requirements.
  • Record operational or production data.
  • Record specifications, production operations, and final dimensions of models for use in establishing operating standards and procedures.
  • Repair parts or assemblies.
  • Review blueprints or other instructions to determine operational methods or sequences.
  • Rework or alter component model or parts as required to ensure that products meet standards.
  • Set up and operate machines, such as lathes, drill presses, punch presses, or bandsaws, to fabricate prototypes or models.
  • Shape metal workpieces with hammers or other small hand tools.
  • Smooth metal surfaces or edges.
  • Solder parts or workpieces.
  • Study blueprints, drawings, and sketches to determine material dimensions, required equipment, and operations sequences.
  • Use computer-aided design (CAD) and computer-aided manufacturing (CAM) software or hardware to fabricate model parts.
  • Wire and solder electrical and electronic connections and components.

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Interests for Model Makers, Metal and Plastic

  • Realistic
    Designing, building, or repairing equipment, materials, or structures, engaging in physical activity, or working outdoors.
  • Conventional
    Following procedures and regulations to organize information or data, typically in a business setting.

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Skills for Model Makers, Metal and Plastic

In order of importance

  • Operation and Control
    Using equipment or systems.
    Importance: 66/100
  • Operations Monitoring
    Watching gauges, dials, or display screens to make sure a machine is working.
    Importance: 63/100
  • Critical Thinking
    Thinking about the pros and cons of different ways to solve a problem.
    Importance: 56/100
  • Quality Control Analysis
    Testing how well a product or service works.
    Importance: 56/100
  • Monitoring
    Keeping track of how well people and/or groups are doing in order to make improvements.
    Importance: 53/100
  • Troubleshooting
    Figuring out what is causing equipment, machines, wiring, or computer programs to not work.
    Importance: 50/100
  • Time Management
    Managing your time and the time of other people.
    Importance: 50/100
  • Judgment and Decision Making
    Thinking about the pros and cons of different options and picking the best one.
    Importance: 50/100
  • Equipment Selection
    Deciding what kind of tools and equipment are needed to do a job.
    Importance: 50/100
  • Reading Comprehension
    Reading work-related information.
    Importance: 47/100
  • Repairing
    Repairing machines or systems using the right tools.
    Importance: 47/100
  • Equipment Maintenance
    Planning and doing the basic maintenance on equipment.
    Importance: 44/100
  • Complex Problem Solving
    Noticing a problem and figuring out the best way to solve it.
    Importance: 44/100
  • Active Listening
    Listening to others, not interrupting, and asking good questions.
    Importance: 44/100
  • Mathematics
    Using math to solve problems.
    Importance: 41/100
  • Speaking
    Talking to others.
    Importance: 41/100
  • Coordination
    Changing what is done based on other people's actions.
    Importance: 38/100
  • Active Learning
    Figuring out how to use new ideas or things.
    Importance: 38/100
  • Operations Analysis
    Figuring out what a product or service needs to be able to do.
    Importance: 35/100
  • Writing
    Writing things for co-workers or customers.
    Importance: 35/100
  • Social Perceptiveness
    Understanding people's reactions.
    Importance: 31/100
  • Systems Analysis
    Figuring out how a system should work and how changes in the future will affect it.
    Importance: 31/100
  • Systems Evaluation
    Measuring how well a system is working and how to improve it.
    Importance: 28/100
  • Learning Strategies
    Using the best training or teaching strategies for learning new things.
    Importance: 25/100
  • Programming
    Writing computer programs.
    Importance: 25/100
  • Technology Design
    Making equipment and technology useful for customers.
    Importance: 25/100
  • Management of Personnel Resources
    Selecting and managing the best workers for a job.
    Importance: 22/100
  • Persuasion
    Talking people into changing their minds or their behavior.
    Importance: 22/100
  • Instructing
    Teaching people how to do something.
    Importance: 22/100
  • Management of Material Resources
    Managing equipment and materials.
    Importance: 22/100
  • Negotiation
    Bringing people together to solve differences.
    Importance: 19/100
  • Science
    Using scientific rules and strategies to solve problems.
    Importance: 16/100
  • Management of Financial Resources
    Making spending decisions and keeping track of what is spent.
    Importance: 16/100
  • Service Orientation
    Looking for ways to help people.
    Importance: 13/100
  • Installation
    Installing equipment, machines, wiring, or computer programs.
    Importance: 3/100

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Knowledge for Model Makers, Metal and Plastic

In order of importance

  • Mechanical
    Knowledge of machines and tools, including their designs, uses, repair, and maintenance.
    Importance: 84/100
  • Mathematics
    Knowledge of arithmetic, algebra, geometry, calculus, statistics, and their applications.
    Importance: 76/100
  • Production and Processing
    Knowledge of raw materials, production processes, quality control, costs, and other techniques for maximizing the effective manufacture and distribution of goods.
    Importance: 73/100
  • Design
    Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
    Importance: 72/100
  • Engineering and Technology
    Knowledge of the practical application of engineering science and technology. This includes applying principles, techniques, procedures, and equipment to the design and production of various goods and services.
    Importance: 69/100
  • Computers and Electronics
    Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
    Importance: 49/100
  • Sales and Marketing
    Knowledge of principles and methods for showing, promoting, and selling products or services. This includes marketing strategy and tactics, product demonstration, sales techniques, and sales control systems.
    Importance: 42/100
  • Customer and Personal Service
    Knowledge of principles and processes for providing customer and personal services. This includes customer needs assessment, meeting quality standards for services, and evaluation of customer satisfaction.
    Importance: 39/100
  • English Language
    Knowledge of the structure and content of the English language including the meaning and spelling of words, and rules of composition and grammar.
    Importance: 37/100
  • Education and Training
    Knowledge of principles and methods for curriculum and training design, teaching and instruction for individuals and groups, and the measurement of training effects.
    Importance: 36/100
  • Administration and Management
    Knowledge of business and management principles involved in strategic planning, resource allocation, human resources modeling, leadership technique, production methods, and coordination of people and resources.
    Importance: 32/100
  • Building and Construction
    Knowledge of materials, methods, and the tools involved in the construction or repair of houses, buildings, or other structures such as highways and roads.
    Importance: 28/100
  • Administrative
    Knowledge of administrative and office procedures and systems such as word processing, managing files and records, stenography and transcription, designing forms, and workplace terminology.
    Importance: 27/100
  • Transportation
    Knowledge of principles and methods for moving people or goods by air, rail, sea, or road, including the relative costs and benefits.
    Importance: 23/100
  • Personnel and Human Resources
    Knowledge of principles and procedures for personnel recruitment, selection, training, compensation and benefits, labor relations and negotiation, and personnel information systems.
    Importance: 21/100
  • Chemistry
    Knowledge of the chemical composition, structure, and properties of substances and of the chemical processes and transformations that they undergo. This includes uses of chemicals and their interactions, danger signs, production techniques, and disposal methods.
    Importance: 21/100
  • Physics
    Knowledge and prediction of physical principles, laws, their interrelationships, and applications to understanding fluid, material, and atmospheric dynamics, and mechanical, electrical, atomic and sub-atomic structures and processes.
    Importance: 18/100
  • Economics and Accounting
    Knowledge of economic and accounting principles and practices, the financial markets, banking, and the analysis and reporting of financial data.
    Importance: 13/100
  • Public Safety and Security
    Knowledge of relevant equipment, policies, procedures, and strategies to promote effective local, state, or national security operations for the protection of people, data, property, and institutions.
    Importance: 12/100
  • Fine Arts
    Knowledge of the theory and techniques required to compose, produce, and perform works of music, dance, visual arts, drama, and sculpture.
    Importance: 7/100
  • Psychology
    Knowledge of human behavior and performance; individual differences in ability, personality, and interests; learning and motivation; psychological research methods; and the assessment and treatment of behavioral and affective disorders.
    Importance: 7/100
  • Communications and Media
    Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
    Importance: 7/100
  • Telecommunications
    Knowledge of transmission, broadcasting, switching, control, and operation of telecommunications systems.
    Importance: 5/100
  • Geography
    Knowledge of principles and methods for describing the features of land, sea, and air masses, including their physical characteristics, locations, interrelationships, and distribution of plant, animal, and human life.
    Importance: 2/100
  • Sociology and Anthropology
    Knowledge of group behavior and dynamics, societal trends and influences, human migrations, ethnicity, cultures, and their history and origins.
    Importance: 1/100
  • Foreign Language
    Knowledge of the structure and content of a foreign (non-English) language including the meaning and spelling of words, rules of composition and grammar, and pronunciation.
    Importance: 1/100
  • Biology
    Knowledge of plant and animal organisms, their tissues, cells, functions, interdependencies, and interactions with each other and the environment.
    Importance: 1/100
  • Medicine and Dentistry
    Knowledge of the information and techniques needed to diagnose and treat human injuries, diseases, and deformities. This includes symptoms, treatment alternatives, drug properties and interactions, and preventive health-care measures.
    Importance: 1/100
  • Therapy and Counseling
    Knowledge of principles, methods, and procedures for diagnosis, treatment, and rehabilitation of physical and mental dysfunctions, and for career counseling and guidance.
    Importance: 1/100
  • Law and Government
    Knowledge of laws, legal codes, court procedures, precedents, government regulations, executive orders, agency rules, and the democratic political process.
    Importance: 1/100
  • Food Production
    Knowledge of techniques and equipment for planting, growing, and harvesting food products (both plant and animal) for consumption, including storage/handling techniques.
    Importance: 1/100

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Physical Abilities for Model Makers, Metal and Plastic

In order of importance

  • Near Vision
    Seeing details up close.
    Importance: 75/100
  • Visualization
    Imagining how something will look after it is moved around or changed.
    Importance: 69/100
  • Arm-Hand Steadiness
    Keeping your arm or hand steady.
    Importance: 66/100
  • Finger Dexterity
    Putting together small parts with your fingers.
    Importance: 66/100
  • Control Precision
    Quickly changing the controls of a machine, car, truck or boat.
    Importance: 66/100
  • Manual Dexterity
    Holding or moving items with your hands.
    Importance: 66/100
  • Information Ordering
    Ordering or arranging things.
    Importance: 63/100
  • Written Comprehension
    Reading and understanding what is written.
    Importance: 63/100
  • Reaction Time
    Quickly moving your hand, finger, or foot based on a sound, light, picture or other command.
    Importance: 60/100
  • Problem Sensitivity
    Noticing when problems happen.
    Importance: 60/100
  • Deductive Reasoning
    Using rules to solve problems.
    Importance: 60/100
  • Oral Comprehension
    Listening and understanding what people say.
    Importance: 60/100
  • Multilimb Coordination
    Using your arms and/or legs together while sitting, standing, or lying down.
    Importance: 56/100
  • Selective Attention
    Paying attention to something without being distracted.
    Importance: 56/100
  • Written Expression
    Communicating by writing.
    Importance: 50/100
  • Trunk Strength
    Using your lower back and stomach.
    Importance: 50/100
  • Auditory Attention
    Paying attention to one sound while there are other distracting sounds.
    Importance: 50/100
  • Static Strength
    Lifting, pushing, pulling, or carrying.
    Importance: 50/100
  • Far Vision
    Seeing details that are far away.
    Importance: 50/100
  • Perceptual Speed
    Quickly comparing groups of letters, numbers, pictures, or other things.
    Importance: 50/100
  • Inductive Reasoning
    Making general rules or coming up with answers from lots of detailed information.
    Importance: 50/100
  • Rate Control
    Changing when and how fast you move based on how something else is moving.
    Importance: 50/100
  • Oral Expression
    Communicating by speaking.
    Importance: 50/100
  • Category Flexibility
    Grouping things in different ways.
    Importance: 50/100
  • Wrist-Finger Speed
    Making fast, simple, repeated movements of your fingers, hands, and wrists.
    Importance: 47/100
  • Speech Recognition
    Recognizing spoken words.
    Importance: 47/100
  • Flexibility of Closure
    Seeing hidden patterns.
    Importance: 47/100
  • Speech Clarity
    Speaking clearly.
    Importance: 47/100
  • Response Orientation
    Quickly deciding if you should move your hand, foot, or other body part.
    Importance: 47/100
  • Mathematical Reasoning
    Choosing the right type of math to solve a problem.
    Importance: 44/100
  • Fluency of Ideas
    Coming up with lots of ideas.
    Importance: 44/100
  • Visual Color Discrimination
    Noticing the difference between colors, including shades and brightness.
    Importance: 44/100
  • Depth Perception
    Deciding which thing is closer or farther away from you, or deciding how far away it is from you.
    Importance: 41/100
  • Time Sharing
    Doing two or more things at the same time.
    Importance: 41/100
  • Originality
    Creating new and original ideas.
    Importance: 41/100
  • Number Facility
    Adding, subtracting, multiplying, or dividing.
    Importance: 38/100
  • Extent Flexibility
    Bending, stretching, twisting, or reaching with your body, arms, and/or legs.
    Importance: 35/100
  • Hearing Sensitivity
    Telling the difference between sounds.
    Importance: 35/100
  • Stamina
    Exercising for a long time without getting out of breath.
    Importance: 31/100
  • Speed of Closure
    Quickly knowing what you are looking at.
    Importance: 31/100
  • Dynamic Strength
    Exercising for a long time without your muscles getting tired.
    Importance: 28/100
  • Explosive Strength
    Jumping, sprinting, or throwing something.
    Importance: 28/100
  • Gross Body Coordination
    Moving your arms, legs, and mid-section together while your whole body is moving.
    Importance: 25/100
  • Gross Body Equilibrium
    Keeping your balance or staying upright.
    Importance: 25/100
  • Memorization
    Remembering words, numbers, pictures, or steps.
    Importance: 25/100
  • Spatial Orientation
    Knowing where things are around you.
    Importance: 22/100
  • Glare Sensitivity
    Seeing something even if there is a glare or very bright light.
    Importance: 19/100
  • Sound Localization
    Noticing the direction that a sound came from.
    Importance: 19/100
  • Peripheral Vision
    Seeing something to your side when your are looking ahead.
    Importance: 19/100
  • Speed of Limb Movement
    Quickly moving your arms and legs.
    Importance: 19/100
  • Night Vision
    Seeing at night or under low light.
    Importance: 16/100
  • Dynamic Flexibility
    Quickly and repeatedly bending, stretching, twisting, or reaching out with your body, arms, and/or legs.
    Importance: 6/100

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Tools and Technology used by Model Makers, Metal and Plastic

  • Three dimensional printing machine
  • Drill press or radial drill
  • Soldering iron
  • Tracer or duplicating or contouring lathe
  • Tinners snips
  • Workshop cranes
  • Hydraulic press brake
  • Micrometers
  • Grease guns
  • Hardness testers
  • Wire cathode electrode discharge machine
  • Calipers
  • Smooth cut file
  • Ohmmeters
  • Hoists
  • Comparators
  • Scribers
  • Vertical machining center
  • Milling machines
  • Simple harmonic oscillator
  • Autocollimator
  • Capacitance meters
  • Integrated circuit testers
  • Electrical frequency meters
  • Boring machines
  • Calibrated resistance measuring equipment
  • Grinding machines
  • Tungsten inert gas welding machine
  • Gas welding or brazing or cutting apparatus
  • Power routers
  • Oscilloscopes
  • Metal band sawing machine
  • Signal generators
  • Mallets
  • Engraving machines
  • Power saws
  • Spreadsheet software
    • Microsoft Excel
  • Computer aided manufacturing CAM software
    • CNC Software Mastercam
  • Office suite software
    • Microsoft Office software
  • Word processing software
    • Microsoft Word
  • Computer aided design CAD software
    • PTC Creo Parametric

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Employment Industries for Model Makers, Metal and Plastic

  • Plastics product manufacturing
    600 employed
  • Engineering services
    400 employed
  • Aerospace product and parts manufacturing
    200 employed
  • Machinery manufacturing (3331,2,4,9)
    200 employed
  • Foundries
    100 employed
  • Motor vehicle parts manufacturing
    100 employed
  • Metalworking machinery manufacturing
    100 employed
  • Motor vehicle manufacturing
    100 employed
  • Fabricated metal product manufacturing (3321,2,5,6,9)
    100 employed
  • Management of companies and enterprises
    100 employed

The O*NET database contains a rich set of variables that describe work and worker characteristics, including skill requirements.

Occupation data (titles, sample titles, descriptions, daily work activities, knowledge, skills, abilities, tasks, related occupations, technologies and tools, and work values) come from the O*NET 29.0 Database (www.onetcenter.org/database.html) by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 (creativecommons.org/licenses/by/4.0/) license. O*NET® is a trademark of USDOL/ETA. Current as of October 2024.

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Career Information Datasources for Model Makers, Metal and Plastic

Plan Your Education

The Rapid Prototyping and Design Program Guide is a tool to help you map out how to successfully get your degree at Lake Superior College.

View approximate total tuition and fees for MN residents to complete this degree.

Paying for College

Lake Superior College$5,931LSC IceHawks Logo 
Minnesota State Colleges$6,444 
Minnesota State Universities$10,643 
University of Minnesota$14,928 
Minnesota Private Colleges and Universities$44,928
*Based on average 2025-26 tuition and fees. For the exact costs, contact the institution that interests you. Does not include room and board.

Skills and Knowledge

  • Learn how to create prototypes of existing mechanical components
  • Analyze, inspect, measure and test an existing mechanical component
  • Produce computer-aided drawing and assembly
  • Select proper prototype process
  • Create prototype of product using prototyping equipment including 3D printers
  • Make changes in models to achieve a working product
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